3D CHARACTER REEL
Maya, Photoshop, After Effects
Demo reel featuring a 3D astronaut I modeled, textured, rigged, and animated for the MIT ARTEMiS (ART in Engineering, Mathematics and Science) Unity3D game Human Motion in Microgravity.
Reel also features an in-progress independent project in which I modeled my head from reference photographs and applied a mental ray subsurface scattering shader. Future steps for the head model include creating a texture map, rigging and animating, and adding hair.
The Human Motion in Microgravity game, as well as 2 other MIT ARTEMiS games I worked on, including designing the user interfaces, are available at the MIT ARTEMiS Educational Games site, which I designed and coded.
All content © Betsy Skrip unless otherwise indicated. All Rights Reserved.